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More Diaspora


After another fun playtest evening, we got a very cool cluster, some wicked characters, and hammered out a ship construction system that is vastly simpler than our previous work. I think we might be on to something here.

Some nice parallels are shaping up -- weapons and ships have a very similar design sequence and so I think that vehicles between those two scales are probably similarly representable. And, again, the cluster graphics are really cool.

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zounds!
halfjack
Brad J. Murray
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